forbid_movement
wait 2000
qmsg Steve: Hmm, something is wrong with this$display...
qmsg Tom: What's wrong with it?
qmsg Steve: Well, it shows some interferences$related to our teleporter prototype.
qmsg Tom: It's maybe just a false alarm in the$error detection protocol.
qmsg Steve: Maybe, but let's rather play it$safe and check the teleporter.
qmsg Tom: If you got too much time, just go on.$Soon it's home time, so I have better$things to do.

wait 1000

npc_delete Tom
npc_delete Steve
enter_map2 map1_0 51 32
wait 400
qmsg You: What did just happen? Steve? Tom?!
wait 1500
qmsg Steve: *shout* Hello?! Can anyone hear me?
qmsg Tom: I do! What the hell happened?
qmsg Steve: I don't know! It probably$has something to do with the teleporter$interference.
qmsg You: *shout* Hey guys, can you hear me?
qmsg Steve: Yes we do! Try to reach us,$and while you're trying to find a way$to us, we'll try to find a way out.
wait 500
qmsg You: I have to try to get to the others.$But where am I? And why does everything$look so... weird

allow_movement
enter_mapgrid map1
play_music
qmsg You can move around by using [A] & [D]$or the arrow keys on your keyboard.$Try to find a way out of here.